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Pairing System: Color Assignment

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This is a description of color assignment under the US Chess/General Rule Set. Color Assignment in the FIDE Dutch system is similar, but uses a different method for working back through color history.

 

In the first round, either WinTD or you will "flip a coin" (see the Pair a Round dialog box) to decide whether the higher ranked player will be White or Black on the first board. The color for the higher ranked player then alternates through the remaining boards.

 

In subsequent rounds, WinTD chooses pairings (in general) to maximize the number of games where both players can receive their due color, subject to the rules governing Color Correction. Given a particular pairing between two players, the colors are assigned based upon the following priority list:

 

1.If a player has not had equal numbers of each color, she will have priority for the color which she has had the fewest times. If both players are unequal on the same color, the color will go to the player who is most unequal. For instance, if Player A has had Black in both of the first two rounds, and Player B had a bye in round 1 and Black in round two, Player A will get White in round three.

2.If rule 1 isn't sufficient, an attempt is made to give each player the color that they have had least recently. For instance, if Player A has had BWBW and Player B has had BWWB, Player A will get Black in round five, because A had White in round 4 and B had Black. If A has had BWW and B has had WBW, again A will get Black in the next round. (However, see note below).

3.Rules 1 and 2 will only fail to assign a color if two players have identical color histories. In that case, WinTD provides you with two options for assigning the colors:

a.WinTD gives the "due color" to the higher ranked player. This is the standard and the one with which most players are familiar. To follow this, make sure that the Due Color to Higher Ranked box is checked in the Color Allocation group of the Pairing Rules tab in the Preferences Dialog Box.

b.WinTD gives the "due color" to the higher ranked player in any score group with even or plus scores, or to the lower ranked player in any minus score group. This is Variation 29E4a in the 7th edition US Chess Rule Book. Because it's usually easier to correct any color problems in a large group, WinTD gives the correct color to the player likely to end up in the smaller group—the higher rated player (and thus likely winner) in a plus score group or the lower rated player (likely loser) in a minus score group. For last round pairings, however, there is no reason to favor one player over the other.

 

Where possible, WinTD will also use transpositions and interchanges to improve color assignments, reducing the number of players who have to receive the "wrong" colors. See Color Corrections for details.


 

Note on (2)

 

This describes what we call Use Full Color History in the Preference Dialog Box. If you don't choose this, WinTD will only look at the most recent round in deciding who gets the color if the players have identical white vs black imbalances. If the color imbalance is the same and the last round is the same, there will be no decision at step #2, and the color will be assigned based upon #3. This was the standard practice in the 4th edition of the US Chess Rulebook, but using the full color history has replaced it.

 

Note on (3)

 

This is often interpreted (incorrectly, usually by the higher ranked player) as meaning the higher ranked player gets White. Instead, it needs to be emphasized that it means that the higher ranked player gets due color, whether that's White or Black. Note also that a "rank" sorts first by score and then by rating, so an 1800 player with 3.0 points playing a 2300 with 2.5 is the higher ranked player.

 


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